16-09-2012, 12:44 PM
Clement Sreeves Wrote:Most congresses have a time control of 90 minutes for 36 moves, then 30 minutes quickplay. Replacing the 30 minute quickplay by a 30 second increment would mean games could last 96 moves without taking longer than they do at the moment. It is very rare that games last longer than 96 moves.
I guess the simplest way would be to make it 72 minutes for the whole game with a 30 second increment from move 1 which is effectively the same.
Alex McFarlane Wrote:if the increment is less than 30 secs there is no need to record, otherwise you should. I've had to pull up one or two players for failing to do so - all within the last 5 minutes - so it may be a habit rather than defiance of the Law.
Any suggestions for four and a half hour playing sessions?
Would the introduction of an incremental time control to a weekend congress with two rounds a day not be sort of contradicatory and a bit messy?
Are there enough appropriate clocks for a weekend congress to implement an incremental time control across all of the sections?
Any suggestions for using an incremental time control in a one day junior tournament? Or is this just a mad, bad idea?
Final question, would there be any interest in a six round FIDE rated event, spread over three weekends through the season, with one round a day and using the incremental time control Alex mentioned is used in FIDE events?
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