17-09-2012, 11:44 AM
David,
The time control would simply be 90 minutes with 30 sec increments from the start. This time is suitable for any FIDE rated event (indeed even titled events though if you are going down that line 40 in 90mins + 30 mins with 30 sec from move 1 would be a better option).
I’m not sure on the exact number of clocks available but I think it is in the 40s possibly 50 with the sensory boards and the additional clocks there.
I would be loath to use incremental times without some sort of provision for stepping in in a novice event to stop it going for ever in a position that the player had no idea how to win. I would think that a 5 or 10 second increment would be useful in an event for juniors above, say, 800. This might even encourage work to be done on endgame technique as they could no longer win by the opponent running out of time in a complicated position.
I saw a junior game yesterday at Airdrie where an increment might have reversed the result.
The time control would simply be 90 minutes with 30 sec increments from the start. This time is suitable for any FIDE rated event (indeed even titled events though if you are going down that line 40 in 90mins + 30 mins with 30 sec from move 1 would be a better option).
I’m not sure on the exact number of clocks available but I think it is in the 40s possibly 50 with the sensory boards and the additional clocks there.
I would be loath to use incremental times without some sort of provision for stepping in in a novice event to stop it going for ever in a position that the player had no idea how to win. I would think that a 5 or 10 second increment would be useful in an event for juniors above, say, 800. This might even encourage work to be done on endgame technique as they could no longer win by the opponent running out of time in a complicated position.
I saw a junior game yesterday at Airdrie where an increment might have reversed the result.